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Cheng Lin 林铖

Ph.D., Researcher

chlin@connect.hku.hk

I am a researcher in the field of 3D AIGC. I used to be a senior researcher at Tencent .
I received my Ph.D. in Computer Science from The Univeristy of Hong Kong (HKU), advised by Prof. Wenping Wang. I visited Visual Computing Group at Technical University of Munich (TUM), advised by Prof. Matthias Nießner. Before that, I completed my B.Eng. degree at Shandong University working on geometry and graphics. My research interests include geometric modeling, 3D vision, shape analysis and computer graphics.

I am an organizer and founder member of AnySyn3D, a non-profit research interest group comprising individuals with a strong interest in exploring research problems and cutting-edge technologies in 3D AIGC. If you have any ideas or creativity, or want to discuss any interesting research problems with us, please do not hesitate to contact us immediately.

[Github]   [Google Scholar]   [Twitter]  

Publications


DreamMat: High-quality PBR Material Generation with Geometry- and Light-aware Diffusion Models
SIGGRAPH 2024 (ACM TOG)
SyncDreamer: Generating Multiview-consistent Images from a Single-view Image
ICLR 2024 (Spotlight)
Wonder3D: Single Image to 3D using Cross-Domain Diffusion
CVPR 2024 (Highlight)
Surf-D: High-Quality Surface Generation for Arbitrary Topologies using Diffusion Models
Arxiv 2023
TORE: Token Reduction for Efficient Human Mesh Recovery with Transformer
ICCV 2023
NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Images
SIGGRAPH 2023 (ACM TOG)
NeuralUDF: Learning Unsigned Distance Fields for Multi-view Reconstruction of Surfaces with Arbitrary Topologies
CVPR 2023
SparseNeuS: Fast Generalizable Neural Surface Reconstruction from Sparse Views
ECCV 2022
Gen6D: Generalizable Model-Free 6-DoF Object Pose Estimation from RGB Images
ECCV 2022
3PSDF: Three-Pole Signed Distance Function for Learning Surfaces with Arbitrary Topologies
CVPR 2022
Coverage Axis: Inner Point Selection for 3D Shape Skeletonization
Eurographics(EG) 2022
Adaptive Surface Normal Constraint for Depth Estimation
ICCV 2021
Point2Skeleton: Learning Skeletal Representations from Point Clouds
CVPR 2021 (Oral, Best Paper Candidate)
Learnable Motion Coherence for Correspondence Pruning
CVPR 2021
Modeling 3D Shapes by Reinforcement Learning
ECCV 2020
Most discussed CS papers on Twitter [Hot Computer Science]
SEG-MAT: 3D Shape Segmentation Using Medial Axis Transform
IEEE TVCG 2020
Floorplan-Jigsaw: Jointly Estimating Scene Layout and Aligning Partial Scans
ICCV 2019
Image-based Reconstruction of Wire Art
SIGGRAPH 2017 (ACM TOG)
Supporting easy physical-to-virtual creation of mobile vr maze games: a new genre
CHI 2017
A Novel Workbench for Collaboratively Constructing 3D Virtual Environment
IIKI 2017
* indicates equal contribution; ✝ indicates corresponding authors

Talks


  • Image-based 3D Object Generation with Diffusion Models
    Research Center of Digital Medial Technology, Shandong University
    April, 2024

  • 3D Digital Content Technology - Representation, Understanding, Creation
    CSIG Virtual Reality and HCI Seminar, China Society of Image and Graphics (CSIG)
    July, 2022

  • Geometric Learning and Analysis for High-level Shape Understanding
    Tencent AI Lab
    October, 2021

  • Point2Skeleton: Learning Skeletal Representations of Point Clouds
    Vision and Learning Seminar (VALSE Webinar)
    August, 2021

  • State-of-the-art Applications of Medial Axis Transform in 3D Vision and Shape Analysis
    Advanced Computer Graphics, ShanghaiTech University
    March, 2021

  • Modeling 3D Shapes by Reinforcement Learning
    Holistic Scene Structures for 3D Vision, ECCV 2020 Workshop
    August, 2020
  • Services


  • Journal Reviewer:
    IEEE Transactions on Pattern Analysis and Machine Intelligence (TPAMI)
    IEEE Transactions on Visualization and Computer Graphics (TVCG)
    IEEE Transactions on Image Processing (TIP)
    IEEE Transactions on Medical Imaging (TMI)
    IEEE Transactions on Knowledge and Data Engineering (TKDE)
    Computer & Graphics (C&G)

  • Conference Reviewer:
    SIGGRAPH AISA 2024, SIGGRAPH 2024, ECCV 2024, CVPR 2024, SIGGRAPH AISA 2023,
    SIGGRAPH 2023, ICCV 2023, CVPR 2023, CVPR 2022, SIGGRAPH 2022, ECCV 2022,
    3DV 2022, SIGGRAPH AISA 2022

  • Program Committee Member:
    ICVR 2024, GDC 2023
  • Awards


  • Tencent Excellent Contributor [2022]
  • CVPR Best Paper Candidate (First Author) [2021]
  • Computer Science Postgraduate Scholarship [2016, 2018]
  • Postgraduate Scholarship [2016-2020]
  • Google Excellence Scholarship [2015]
  • President’s Scholarship (the highest honor of the university) [2015]
  • Baosteel Scholarship [2015]
  • CCF Top 100 Outstanding CS Students of China [2015]
  • National Scholarship of China [2013, 2014, 2015]



  • ©Cheng Lin.  Last updated: 29th May., 2024.